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PROBLEM_ANALYSIS

Category: 08. AR / VR / XR / Metaverse
Section: Phase 1: Problem Definition


1. PROBLEM_ANALYSIS.md

Purpose: To deeply understand the problem and identify what can be solved through immersive technology.

I am participating in an AR/VR/XR/Metaverse hackathon and I am a beginner.

Analyze the following problem statement deeply.
[PASTE PROBLEM STATEMENT]

Explain it in very simple language.
Then provide:
1. The actual problem being solved
2. Target users
3. User pain points
4. Existing ways people might solve this problem
5. Limitations of existing solutions
6. Proposed AR/VR/XR solution ideas
7. Core immersive features
8. Nice-to-have features
9. What should NOT be built during a short hackathon
10. What could make this solution unique
11. A realistic MVP that can be built during a hackathon
12. Potential XR platforms and tools that could be used (Unity, Unreal, WebXR, ARKit, ARCore, Meta Quest)

Do not assume I am an experienced XR developer.
Explain XR concepts (6DoF, Hand Tracking, Spatial Anchors, Prefabs) in beginner-friendly language.