DEMO_SCRIPT
Category: 12. Creative / Media / Gaming
Section: Phase 4: Delivery & Presentation
16. DEMO_SCRIPT.md
Purpose: To create the exact flow of the live presentation, ensuring the game is shown off perfectly.
Act as an expert hackathon presentation coach specializing in games.
Using the following project information:
PRD: [PASTE PRD]
ARCHITECTURE: [PASTE SYSTEM_ARCHITECTURE]
GAME_DESIGN_DOC: [PASTE GAME_DESIGN_DOC]
DEMO FLOW: [PASTE PLAYER JOURNEY]
Create a compelling hackathon presentation script.
The presentation should follow:
1. Hook
2. Problem/Concept
3. Why it matters
4. Existing limitations
5. Our creative solution
6. How it works (Core game loop, Tech)
7. Technology (Unity, Unreal, WebGL, etc.)
8. Demo (The most important part — show live gameplay)
9. Innovation
10. Impact
11. Future scope
12. Closing
Make the language natural and easy to speak.
Avoid corporate jargon.
Write it as something a student can actually say on stage rather than something that sounds like an AI-generated report.
Also provide:
- 30-second elevator pitch
- 1-minute pitch
- 3-minute presentation
- 5-minute presentation
Include a backup plan for demo failure (video recording, screenshots, pre-recorded gameplay).